![]() ![]() Ranger, Twinned Arrow + Driving Flight accuracy issues.Priest, Iconic Projection no longer bypasses DR.Priest, Seal spells no longer activate twice.Monk, Torment's Reach no longer procs off every enemy hit. ![]() Druid, Infestation of Maggots now does the intended amount of damage per tic.Druid, Fire Stag *Missing gui* in the combat log.Cipher, Psychic Backlash hitting the Cipher at the start of combat.Cipher, Phantom Foes flanked debuff being removed when the enemy is engaged.Chanter, Ancient Memory no longer deactivates after casting an Invocation.Barbarian, Bash hitting multiple targets with Carnage.Korean Loc issue with text getting cut off during Character Creation.VFX that start from character heads (breath weapons, etc.) misaligned.Skeleton Wizard 'Necrotic Lance' set up as a ray.Audio cutting out in the End Slides following the White March.Charming all enemies in a combat will no longer reset combat.Cape of the Cheat will now be rewarded to base and px1 players.Fixed the Nav around the adra pillar in Elmshore.Multiple issues with Glittering Gauntles.Personal 'Total Damage Done' no longer comes up as '-Infinity'.Engagement is now broken when characters are knocked back.Fighter, Confident Aim doubling on Save/Load.Characters put into the stronghold with the Rod of Wind and Thunder will no longer break party manager in base game.Hiravias and Durance will no longer break party manager in the base game.Brighthollow upstairs will no longer error on transition.GameBanshee is curious whether we might also see a crowdfunding effort for a sequel soon. Many of us thought that 3.03 would be the last update for Pillars of Eternity, but Obsidian is releasing at least one more patch, and they're currently looking for beta testers for it. ![]()
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